![]() The NativeArray type, allowing you to create and work with large arrays that have their storage controlled by native code, giving you more control over allocation behaviour and exempting you from garbage collection concerns.The JobSystem, making it possible to easily write multithreaded code in a way that protects you against race conditions and deadlocks. ![]() The Scripting Runtime upgrade, which brings the ability to use.There’s a lot happening around scripting at Unity right now. So, it’s important that we have made sure our reasons are worthwhile. Every time we remove something from Unity, we assume there are always some users that it’s going to inconvenience.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |